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Tuesday, 11 October 2016

Status Update + HTC Vive Version

Can't believe its been nearly two years since i last posted, since then I’ve been working on it from time to time and have recently been focusing on it a lot more. Around the time that I posted the last update i decided to redo all the textures using Quixel DDO. I also decided to go back to using unity after version 5 was released.

Here is the updated cockpit






As for the other areas of the ship the mess and hallway are pretty much done, next I’ll be working on updating the cargo hold and infirmary area and then adding the engine room and crew quarters.

Since then i also got an HTC Vive and have been working on a version for it. Currently I’m working on adding different interactions using the Vive controller.

I’ll try to post updates more regularly and hopefully release a version for the Vive really soon.

Wednesday, 29 October 2014

Serenity in UE4

I recently got a free UE4 account thanks to github so i decided to make the mess in UE4, I've also retexture all the object and improved a lot of the models, I'll try to release a demo soon, once i can get better performance.




Wednesday, 3 September 2014

DK2 Version








Finally here is a new version for the DK2 with a lot of new stuff 


changes:
  • updated to SDK 0.4.1 
  • added the cargo hold 
  • improved textures and added a lot of detail 
  • added intro added dynamic sun light 
you can use objects that turn yellow with the left mouse button or the "a" button, when in the pilot chair you can rotate the ship with WASD.
you can toggle VSync with "V"
you can toggle the sky light with "L"

Download
Mirror 1

Sunday, 13 July 2014

Cargo Hold Update

Nearly done with the cargo hold, now i have to fill it up with stuff.






Wednesday, 9 July 2014

Intro

I'm adding a short intro that pans around the ship and ends at the cockpit, similar to the movie, here are some shots of the exterior



I'm using this model by darthviper107

Monday, 30 June 2014

Cargo Hold

For the last few days I've been working on the cargo hold, here is my progress so far


hopefully i can finish it this week